Phase
Command: cast 'Phase'
Spell
Learnable By
| Class | Level | Max |
|---|---|---|
| Necromancer | 8 | 99 |
Details
- Type
- Spell
- Position
Sitting
Description
You loosen your hold on flesh and become a shade, slipping through a closed door you name. Phase contests mundane locks and lesser wards, but wizard-locks and certain unpickable seals can repel you-and if the passage isn't truly there, you'll only flicker and remain. With greater mastery (spell casting level 16), you may draw a companion through at your side (typically a willing, grouped ally). Used well, it turns walls into suggestions and pursuit into a rumor behind you.