• Syntax: harvest <target>
  • Minimum: har
  • Level: any
                
   Harvest lets you gather resources from visible nodes (ore veins, herb
patches, and similar sources) or from the corpses of certain creatures.
Harvesting requires the appropriate profession and sufficient rank.
The process takes time; moving away, entering combat, or being interrupted
will cancel the attempt.

   Corpses of many creatures can be skinned for hides and leather if you
have the Artificing profession. Harvestable corpses are marked with
asterisks (*corpse*) in room descriptions.

   Successful harvests place materials into your component pouch.


            
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