• Syntax: cast 'elemental boon' <target> <element>
  • Level: 4
  • Class: Shaman
  • Save: No save
            
Tapping into the core aspects of the world, the Shaman is able to bestow a
boon of one of the four primary elements - Fire, Earth, Wind, or Water - upon
a chosen target. This spell aligns the target with the chosen element, enhancing
their abilities in a way reflecting the nature of the element. Only one
elemental boon may be active on a target at any given time.

Fire: Ignites the target's spellcasting, increasing spell damage by caster 
      5. Grants lesser resistance to fire if cast >= Level 15.
Earth: Strengthens the target's resilience, increasing hit points by caster
       10%. Grants lesser resistance to acid if cast >= Level 15.
Wind: Swift as the gale, it increases the target's critical strike chance by
      caster 5%. Grants lesser resistance to electricty if cast >= Level 15.
Water: Restores like a cool stream, increases the target's healing power by 
      caster 5. Grants lesser resistance to cold if cast >= Level 15

Effect:
Fire - Spell Damage: +5%
Earth - Health: +10%
Wind - Critical Strike Chance: +5%
Water - Healing Power: +5%
Lesser Resistance: Based on Element (>= Level 15)

Duration: (8 + level / 2) hours

Example:
Level 16 - Fire Boon:
Effect:
Damage: +5 spell damage
Lesser Resistance: Fire
Duration: 16 MUD hours

See Also: Shaman Spell List