A character's alignment is the measure of how good or evil that character is. Alignment varies over: Very Evil - Evil - Slightly Evil - Neutral - Slightly Good - Good - Very Good Alignment normally varies over time, depending on the alignment of the creatures you kill. Once you venture past the Slight/Neutral alignments and become Good or Evil, it is somewhat difficult to become Neutral again. There are items that may help your transition in either direction. Some articles of equipment are anathema to your specific alignment and cannot be used by you. It could be of crucial importance to a player though if suddenly a piece of equipment becomes unwearable at a bad time. Clerics have a spell to see alignment, and some objects bestow that ability on the wearer.
# 412 topics
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- World
- Area White Forest
- Area Port Larceny
- Area Abandoned Coastal Fortress
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