• Syntax: kick [<victim>]
  • Level: 1 / 11
  • Minimum: kic
  • Class: Warrior, Rogue
  • Stats: Strength/Perception
            
   Kick assumes the opponent is your target if you are in combat so you don't
have to supply a <victim>.  If you wish to initiate combat with a kick you
have to supply the victim's name.  Kick does damage but does not prevent an
opponent fleeing or casting.

   Damage: 1 on a standing mob. 1d4 on a sitting mob if a 1d100 roll is less
   than your skill + their combat armor - 50. (Yes, this is overly complicated)

See Also: Warrior, Combat, Protect, Rogue, Stat Pairing