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Syntax:
prompt [<a string describing a prompt>]
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Minimum:
prom
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Level:
any
This command replaces and extends the DISPLAY command's operations for configuring your prompt to contain selected useful information. For the default, just type "prompt." If you want to design your own prompt, you must describe what you want your prompt to look like by entering special symbols called 'tilde escapes'. Here is a list of the currently defined tilde escapes: ~h Current hit points ~m Current movement points ~s Current spell points ~X Percent XP earned toward a level or delevel ~x Raw XP remaining until next level ~o Name of the person you are fighting against ~p Name of the person who YOUR OPPONENT is hitting ~d Health of your opponent ("very good" to "awful") ~c Health of who your opponent is attacking ~l Name of the person you are following ~t The hour and minute of the MUD day ~b The fractional minute of the MUD day ~T Current real time (of Ishar's servers local timezone) ~e Abbreviated list of exits available ~C Command number of the next command ~n Inserts a carriage return ~g Prints out information about your group if you are in one. If you are not in a group, it prints nothing. Inserts a new line before group display, so it is recommended to be placed at the beginning or end of the prompt. Rogue Only: ~r Current Edge It may look a bit confusing, but is really pretty easy. Let's say just want something simple like to have your health, movement and spell energy on your prompt. All you have to do is type it like you want it to look and substitute the tilde escapes for the actual values: prompt ~hH ~mM ~sS> The command just copies all characters other than the tilde escapes, so the H, M, S, >, and the three spaces just help legibility. Although you can make the prompt just ~h~m~s, the numbers in such a prompt run together into one long number. You can put your opponent's name and condition on the prompt also by just adding a few more characters: prompt ~o: ~d~n~hH ~mM ~sS> prints something like: Portis: AWFUL 220H 80M 40S> Addendum: For the escapes h, m, s, d and c you may place a * after the tilde to colorize the condition. The text will be green when near full, yellow when not so full and red when dangerously low. Example prompt with color: prompt ~*hH ~*mM ~*sS>
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