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Syntax:
recount [<index>|last|current|all] [filter]
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Minimum:
recount
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Level:
any
The Recount command is a powerful tool that allows you to review detailed statistics from your recent combats. It provides insights into various aspects of your fights, helping you analyze your performance and refine your strategies. Usage: * recount Description: Lists all available fight recounts with their indices and opponent names. * recount last or recount current Description: Displays the most recent fight recount with all data sections. * recount <index> Description: Displays the fight recount corresponding to the specified index. Example: recount 2 * recount all Description: Displays all fight recounts with all data sections. * recount [<index>|last|current|all] <filter> Description: Displays the specified fight recount(s) filtered by the provided category. Filters: all, melee, tank, cast, heal Example: recount last melee Example: recount 3 tank Example: recount all heal * recount <filter> Description: Displays the most recent fight recount filtered by the provided category. Example: recount melee Filters: * all Description: Displays all data sections. Note: If no filter is specified, defaults to all. * melee Description: Displays melee-related data, such as melee damage, attacks, misses, skill damage, skill failures, and average melee damage. * tank Description: Displays tanking data, including attacks received, damage taken, attacks dodged, attacked shield blocked, spells saved, and healing received. * cast Description: Displays casting data, such as spell damage, spell attacks, spell failures, spells saved by opponents, and average spell damage. * heal Description: Displays healing data, specifically the amount of healing done. Examples: 1. List available fight recounts: "recount" Output: Available Fight Recounts: 1: Goblin Warrior 2: Orc Shaman 3: Dragon 2. Display the most recent fight recount with all data: "recount last" 3. Display the second fight recount with melee data only: "recount 2 melee" 4. Display all fight recounts with healing data: "recount all heal" 5. Recount the last fight with casting data: "recount cast" Limitations: * Multiple Opponent Fights: In fights against multiple opponents, data may be aggregated, and some statistics might reflect combined values. * Data Accuracy: While efforts have been made to ensure accuracy, there may be discrepancies in complex combat scenarios.
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