• Syntax: cast 'judgement' <victim>
  • Level: 2
  • Class: Cleric
  • Save: none
            
   A cleric can invoke their deity's judgement upon their opponents, damaging them
proportion to the victims alignment compared to the casters.

   Effect:
      Damage: max(1, (number(1, casting level) * align_diff) 
            + (willpower of caster / 4);

            Align Diff:
               Evil -> Good = 2
               Evil -> Neutral = 1
               Evil -> Evil = .5

   Example:
      Level 10 - good align vs evil align - 20 Will:
         Effect:
            Damage: max(1, (number(1, 10) * 2) + 5
                  5 * 2 + 5 = 15 = 15 damage