• Syntax: trip [<opponent>]
  • Level: 16
  • Minimum: tri
  • Class: Rogue
  • Stats: Agility/Perception
            
   Trip allows a rogue to knock the opponent off balance and topple them to
the ground, even if the rogue themselves is seated.  Until regaining its
feet, this can prevent the victim from fleeing or using spells, 
or combat skills.

   Knockdown: Knock the opponent to sitting for a duration based on their speed.

   Failure: Knock yourself down to sitting for a duration based on your speed.

See Also: Rogue, Combat