• Syntax: cast cripple <victim>
  • Level: 7
  • Class: Cleric
  • Save: against Fortitude for no effect
   A person who is crippled is unable to stand and suffers a small strength
penalty.  These effects lasts for a few mud hours.  An opponent who cannot
stand is unable to move, cast spells, or flee from combat, as well as taking
a penalty to their armor class.  The effects of the cripple spell can be
neutralized by application of the Remove Paralysis and Heal spells.

      Agility: -2 

      1 hour + ((level * 1 hour) / 4)

      Level 10:
         Agility: -2
         Duration: 1 + (10 / 4) = 3 hours

See Also: Spell Remove Paralysis, Spell Heal